Grinfire:
<div class="markdown_content"><p>Renamed files in 9 folders in Graphics\Pictures.... </p> <p>Folders:<br> Death Note - Misa Amane<br> Detective Conan - Ai Haibara<br> Dragon Ball - Android 18<br> "" - Bulma Briefs<br> "" - Videl<br> Dragon Quest 4 - Alena<br> "" - Maya<br> "" - Meena<br> "" - Nera</p> <p>Files in folder were renamed to a "JOB #.jpg" format.<br> -"Job #" necessary to function in-game<br> -".jpg" extension to avoid file doubles with the same name, but different extension</p> <p>Please contact me, GrinFire, if you happen to commit a change that deals with Graphics\Pictures. I'm going in alphabetical order, np when it is done before I get to the corresponding alphabet. </p> <p>Thanks All,<br> Trial Intern</div>
Revision 4258
Lord-Kaumas:
<div class="markdown_content"><p>Added more pictures for Slayers - Lina Inverse</div>Revision 4259Lord-Kaumas:<div class="markdown_content"><p>Added spreadsheets directory and added actor picture statistics in it</div>Revision 4260Lillibilli:<div class="markdown_content"><p>Fixed the dying old man house in the desert, it will no longer transport you back outside unless you are actually facing the door.</div>Revision 4261Lillibilli:<div class="markdown_content"><p>Fixed Slums Hunter diamond ring quest for older savegames, it should now work as intended on all cases.<br> Please make note that if you equipped the ring to someone you will not find another and you will not be able to give it to the hunter, unequip the ring before talking to the hunter.</div>Revision 4262Lillibilli:<div class="markdown_content"><p>Restored Turn 0 Conditionals to troop code, event checking was missing during initialization.<br> Fixes the following:<br> Cocatrices will not be found in the forest during the night anymore, they will be swapped with Basilisks now.<br> Spider Queen and Spider Princesses will now summon the minions as soon as the battle start instead of waiting for the first turn to start.<br> Xalvador is now slightly more chatty during the battle start.</div>Revision 4263Lord-Kaumas:<div class="markdown_content"><p>Added more spreadsheets</p> <p>Added following info files as well as scripts to make them:<br> dynamic sprites<br> ids<br> stats<br> traits</p> <p>pictures is lightly updated</div>Revision 4264Lord-Kaumas:<div class="markdown_content"><p>Spreadsheet: Removed mercenaries from the work picture count</p> <p>No need to count them as missing pictures as they are intentionally missing those pictures<br> Also removed the old pictures.txt since it should have been removed in the previous spreadsheet commit</div>Revision 4265Lord-Kaumas:<div class="markdown_content"><p>Enabled mouse click listening to teleporter window</p> <p>The destinations can now be activated by clicking on the mouse button.<br> The enter key still works and space has been added as well.</p> <p>Also the brothel the player is currently in will no longer appear in the list.</div>Revision 4266Lord-Kaumas:<div class="markdown_content"><p>Bugfix: external scripts were not read if the path to the game had non-English characters</div>Revision 4267Lillibilli:<div class="markdown_content"><p>Modified the Options menu to look more like a menu and not a ripoff of the main menu.<br> Added Autotiles animation speed option to the Options menu, lowering this will help reduce lag in highly animated areas.</p> <p>Dev info:<br> Tileset rewrite now uses @@animated_autotiles_frames class variable instead of Animated_Autotiles_Frames constant to figure out the autotiles animation speed, this variable is set during Tileset initialization based on the option menu hash value (or the default 15 if said value is nil).</div>Revision 4268Lillibilli:<div class="markdown_content"><p>(Revamp script)<br> Updated save system to use the Savegames folders for storage.<br> Savegame menu now use the dynamic sprite system.</div>Revision 4269Lillibilli:<div class="markdown_content"><p>Merged Slums Hunter new quest code mistakenly reverted in revision 4252.</div>Revision 4270grinfire:<div class="markdown_content"><p>Renamed files in 45 folders in Graphics\Pictures.... </p> <p>Folders:<br> Eureka 7 - Anemone<br> "" - Eureka<br> Evangelion - Asuka Soryu<br> "" - Ayanami Rei<br> "" - Hikari Horaki<br> "" - Mari Makinami<br> "" - Misato Katsuragi<br> Fairy Tail - Erza Scarlet<br> "" - Juvia Lockser<br> "" - Levy McGarden<br> "" - Lisanna Stauss<br> "" - Lucy Heartfilia<br> "" - Mirajane Strauss<br> "" - Wendy Marvell<br> Fate Stay Night - Illyasviel von Einzbern<br> "" - Matou Sakura<br> "" - Saber<br> "" - Tohsaka Rin<br> Final Fantasy 3 - Refia<br> Final Fantasy 4 - Rosa Farrell<br> "" - Rydia<br> Final Fantasy 5 - Faris Scherwiz<br> "" - Krile Baldesion<br> "" - Lenna Tycoon<br> Final Fantasy 6 - Celes Chere<br> "" - Relm Arrowny<br> "" - Terra Brandford<br> Final Fantasy 7 - Aerith Gainsborough<br> "" - Tifa Lockhart<br> "" - Yuffie Kisaragi<br> Final Fantasy 8 - Quistis Trepe<br> "" - Rinoa Heartilly<br> "" - Selphie Tilmitt<br> Final Fantasy 9 - Beatrix<br> "" - Garnet Til Alexandros<br> Final Fantasy 10 - Lulu<br> "" - Paine<br> "" - Rikku<br> "" - Yuna<br> Final Fantasy 12 - Ashelia Dalmasca<br> "" - Fran<br> "" - Penelo<br> Final Fantasy 13 - Lightning Farron<br> "" - Serah Farron<br> "" - Vanille Oerba</p> <p>Files in folder were renamed to a "JOB #.jpg" format.<br> -"Job #" necessary to function in-game<br> -".jpg" extension to avoid file doubles with the same name, but different extension</p> <p>Please contact me, GrinFire, if you happen to commit a change that deals with Graphics\Pictures. I'm going in alphabetical order, np when it is done before I get to the corresponding alphabet. </p> <p>I was gone for a few days and felt like torturing your patience to play the game with a big revision, largest one I have done in one set, for the picture renaming. Relax, I'll likely not do another revision this big in one set again.</p> <p>Enjoy,<br> GrinFire</div>Revision 4271Lord-Kaumas:<div class="markdown_content"><p>Added more pictures + renamed one work->Work</div>Revision 4272grinfire:<div class="markdown_content"><p>Changed .jpeg to .jpg extension on one picture</div>Revision 4273grinfire:<div class="markdown_content"><p>Changed order of file name<br> "Relax Onsen 1"<br> To <br> "Relax 14 Onsen"</div>Revision 4274Drdrak:<div class="markdown_content"><p>(Future Revamp)</p> <p>fixed: New Menu Line 2635 crash Corrected<br> (Old: @broNum = @subArr<span>[@subInd]</span>.broNum)<br> (New: @broNum = @subArr<span>[@subInd]</span>.id)</div>
hi
ReplyDeletei have a problem with de download for a new instalation the SVNcheckout gives me back an error
Unable to connect to a repository at URL
'svn://svn.code.sf.net/p/hsbr/code/Current%20Version'
Can't connect to host 'svn.code.sf.net': No se puede establecer una conexión ya
i tried several times even in a new pc is there a problem or an alternative download
thanks for all your help
i love your game
Raul
The place where our files Sourceforge.net is down for developers and even us devs cannot download or update the game atm. So we all have to wait until they fix thier website.
ReplyDelete