drdrak:
fixed an error with the message that came up when adding an exhausted actor to the battle party (referenced actor.girl?, but there was no girl? method, so changed to check actor.girl member instead)
Revision 4143
Edwards21:
Continued updates to Niji Island. New area added. New subboss added. Music added. Continued progress on quest events. Close to release!Revision 4144Lillibilli:Revision 4140 reintroduced some bugs into the script file, script has been reverted to the one from revision 4137 and updated with the correct changes from 4140.
Revisions 4141 to 4143 changes not yet merged.Revision 4145drdrak:BUGFIX: When trying to move an exhausted actor to the battle party, an error would generate and the "he" pronoun would be used regardless of gender. Solution: actor.girl? replaced with actor.girl (no ?) Implemented the Onliners XML. Changes Include: Added the flag translation hashes to the bottom of the database script. Brought the Array.sample method to Current_Version (from future_revamp) Added Array.add_unique (adds an element to the array if not already present, returns index where found or added) Added the Set class to the library added Set.sample to the Set class in ##module DB_TEXT #TEXT METHODS LIBRARY Removed self.get_sleep_text(actor) Removed self.db_girl_text(actor) These are replaced by the xml data and are no longer needed Added Class Oneliner to the library Added the global method get_oneliner_response(actor,oneliner_list=$data_oneliners) to the Library Added load_xml_oneliners, and load_oneliner(text) to the import script to import Oneliner data from the xml Replaced the Game_Actor.get_text function to use the new oneliner data.Revision 4146Lillibilli:Removed Weapon Master class from the list of buyable skills. Added improved SP calculations for the remaining classes: (this will only apply to new games, old savegames will still use 100% Intelligence for those classes) Red Mage - 50% Strength, 50% Intelligence Shinigami - 50% Strength, 50% Constitution Arrancar - 50% Strength, 50% Constitution SeeD - 50% Strength, 50% Agility Trainer - 100% Charisma Magic Girl - 70% Intelligence, 30% Charisma Succubus - 70% Sex, 30% Charisma Unrelated Link - 30% Strength, 70% Agility Duelist - 30% Strength, 70% Agility Desert warrior - 50% Strength, 50% Agility Elemental Lord - 34% Strength, 33% Agility, 33% Intelligence Sword-User - 100% Strength Katana-User - 100% Strength Shield-User - 100% Constitution Axe-User - 100% Strength Great Sword-User - 100% Strength Great Axe-User - 100% Strength Spear-User - 50% Strength, 50% Agility Dagger-User - 100% Agility Hammer-User - 100% Strength Bow-User - 70% Agility, 30% Strength Whip-User - 100% Agility Fist-User - 70% Agility, 30% Strength Firearm-User - 100% Agility Rapier-User - 100% Agility Scythe-User - 100% AgilityRevision 4147Lillibilli:Fixed Vulture egg not despawning during the desert eggs hunt quest.Revision 4148Lillibilli:(Revamp script)
Fixed variable name in generate_available_pasttimes method. Added log for guards. Missing from the log: Pasttimes and Player.
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