Thursday, July 18, 2019

We Want You!

Do you want to work on this game? Do you have access to RPG Mker XP? SB2R has some dev needs and we want you to get involved! We're looking for some talented pervs like yourselves to help us with combat animations and scene development in RPG Maker! This is largely in-editor work, minimal (if-any) coding required! If you're interested, give me a tag and I'll help you get started! We're looking forward to ushering in the new generation of developers!

Edwards21

Wednesday, January 3, 2018

State of the game

I would like to thank all of our fans now thru-out the years we have been developing it have been a blast. I would like to inform all of you that we are still active and still in development and we are not dead. I have not been updating the sate of the game for a long time and some people believed we are no longer active. That is my fault for not pointing that out and I apologize, but I get side tracked with real-life stuff and work. Most of the time we are on our discord discussing and developing now which is open for anyone to join us. The discord is at https://discord.gg/9ARpbER please abide by and follow our rules.

Monday, April 10, 2017

Revision 4902 - Revision 4970

Part 3 of long update log done


Revision 4902
edwards21

<div class="markdown_content"><p>Possible Mohawk Quest bugfix</div>

Revision 4903
edwards21

<div class="markdown_content"><p>Another attempt to fix the bug.</div>

Revision 4904
edwards21

<div class="markdown_content"><p>Update to Drosian Hexacyclic Tower: Enemy encounters and treasures are now in place!</div>

Revision 4905
tinne26

<div class="markdown_content"><p>Some progress</div>

Revision 4906
edwards21

<div class="markdown_content"><p>Enemies added to Drosian Forest. </div>

 Revision 4907
tinne26

<div class="markdown_content"><p>Rewritten some more spells, balanced exp gain and constitution growth.</div>

Revision 4908
edwards21

<div class="markdown_content"><p>Added enemies to Valley of Fog!</div>

Revision 4909
tinne26

<div class="markdown_content"><p>Weird things happen.</div>

Revision 4910
tinne26

<div class="markdown_content"><p>Battle Revamp Update</p>
<p>- Started to fix reported problems from early testing.<br>
- Finally all skills are rewritten, and probably working fine. Only exception are alter states, which need to be reworked to fix previous problems and add new functionalities.</div>

Revision 4911
tinne26

div class="markdown_content"><p>Commit for Prinnies.</div>

Revision 4912
prinnies2g
<div class="markdown_content"><p>Homogenized Window_Selectable menus.</p>
<p>Made some quality-of-life changes to Brothel Management menus.</p>
<p>Details in Notes.txt</div>

Revision 4913
prinnies2g

<div class="markdown_content"><p>Moved Menu and Brothel Management changes into their own folder.</p>
<p>Added initial ideas on how to implement skill trees and (to a lesser extend) summons.</div>

Revision 4914
tinne26

<div class="markdown_content"><p>More notes for Prinnies.</div>

Revision 4915
tinne26

<div class="markdown_content"><p>I don't know what's going on, but I hope someday it'll be fixed.</div>

Revision 4916
edwards21

<div class="markdown_content"><p>Minor update to Mountain Quest: Two new small events added.</div>

Revision 4917
spacebird77

<div class="markdown_content"><p>Typo correction</div>

Revision 4918-4919

edwards21

<div class="markdown_content"><p>Update to Mountain Main Quest - More scenes</div>

Revision 4920
edwards21

<div class="markdown_content"><p>Further update to Mountain Main Quest. </p>
<p>Another scene. Corrected an error which prevented entry to the Valley of Fog.</p>
<p>WARNING: THE MOUNTAIN MAIN QUEST WILL BREAK AT THIS POINT FOR THOSE WHO ALREADY HAVE COMPLETED AERITH'S ACQUISITION. Acquiring Aerith before this event will not be possible in the future, however, while it still is possible, the quest will not be completable. This will not be corrected outside of enforcing progression.</div>

Revision 4921
spacebird77

<div class="markdown_content"><p>Fran & Lilja adjustments</div>

Revision 4922
edwards21

<div class="markdown_content"><p>Mountain MQ update: Valley of Fog miniboss and scenes.</div>

Revision 4923
edwards21

<div class="markdown_content"><p>Mountain Main Quest update: Dialogue and events for Drosian Hexacyclic Tower added.</div>

Revision 4924
edwards21

<div class="markdown_content"><p>New event in Mountain Main Quest. Inn added to Valley of Fog. Some enemies rebalanced. Minor tileset update.</div>

Revision 4925
edwards21

<div class="markdown_content"><p>Mountain Main Quest Update!</p>
<p>New event and miniboss. Over halfway done with quest now!</div>

Revision 4926
tinne26

<div class="markdown_content"><p>Fixed a couple bugs, added a couple methods, adding new images for battle positions edition.</div>

Revision 4927
tinne26

<div class="markdown_content"><p>Updated scripts for Prinnies.</div>

Revision 4928
prinnies2g

<div class="markdown_content"><p>Added SkillGroups class</p>
<p>Added message boxes when skills learned after battle.</p>
<p>Added skills learned throughout the day to end-of-day summary.</div>

Revision 4929
prinnies2g

<div class="markdown_content"><p>Committed an old version...</div>

Revision 4930
prinnies2g

<div class="markdown_content"><p>Fixed the crash when learning Holy from Andrew's scroll in the Desert questline.</p>
<p>Added a method that pops up a menu to let us select a party member and returns the selection as a Game_Actor object. Ended up not using it, but might be useful later.</div>

Revision 4931
tinne26

<div class="markdown_content"><p>Commit so I can keep working on another computer.</div>

Revision 4932
prinnies2g

<div class="markdown_content"><p>Auto-generated skill group XMLs from the files in the Battle Skills folder for fun. Most of them are probably useless (magic stuff, primarily), but some of the weapon ones could potentially be a good starting point.</div>

Revision 4933
spacebird77

<div class="markdown_content"><p>Cult Brothel XML's</div>

Revision 4934
edwards21

<div class="markdown_content"><p>Map reservation for Temari sidequest.</div>

Revision 4935
edwards21

<div class="markdown_content"><p>Update to Heartland in preparation for Temari sidequest.</div>


Revision 4936
edwards21

<div class="markdown_content"><p>Continued update on Temari sidequest. Air Elemental moved to final location.</div>


Revision 4937
edwards21

<div class="markdown_content"><p>Refia quest converted to Aoi Sakuraba quest. Refia added to market, Aoi changed to Quest Character. Refia NPC placed in Heartland in anticipation of Phase 2.</div>


Revision 4938
edwards21

<div class="markdown_content"><p>Update in preparation for Temari quest. Goes live tomorrow!</div>


Revision 4939
edwards21

<div class="markdown_content"><p>Updates to Temari quest</div>

Revision 4940 - Revision 4941
tinne26

<div class="markdown_content"><p>Schrodinger's code commit</p>
<p>- Many alter states "implemented"<br>
- Other things that I completely forgot</div>

Revision 4942
edwards21

<div class="markdown_content"><p>Temari quest is now live! Please report any issues to the chat.</div>

Revision 4943
edwards21

<div class="markdown_content"><p>Post-Temari prerequisite changes.</div>

Revision 4944
edwards21

<div class="markdown_content"><p>Update to Temari quest: Made Temari a quest character (no longer available on market)</div>

Revision 4945
edwards21

<div class="markdown_content"><p>Touch-to-Transfer added for Beach Brothel and Harpy's Nest exteriors.</div>

Revision 4946
spacebird77

<div class="markdown_content"><p>Cult Brothel</div>

Revision 4947
edwards21

<div class="markdown_content"><p>Tons of touch-to-transfer events added the world over. Lots of less button pressing in exterior areas!</div>

Revision 4948
prinnies2g

<div class="markdown_content"><p>Implemented skill groups.</p>
<p>Added/Modified skill group and combat class XMLs to accommodate the new system, but they'll need heavy revision once we implement proficiencies.</div>

Revision 4949
prinnies2g

<div class="markdown_content"><p>Forgot to get rid of Test files. Removing them now to avoid confusion, as they would make the game fail to load.</div>

Revision 4950
tinne26

<div class="markdown_content"><p>Fixed some copy-paste transfer bugs.</div>

Revision 4951
black_imperator

<div class="markdown_content"><p>fixed an issue with transfer from docks to beach </div>

Revision 4952
edwards21

<div class="markdown_content"><p>Map reservation for Viera Village Interiors. Some changes to Viera Village. New music for Viera Village added.</div>

Revision 4953
edwards21

<div class="markdown_content"><p>Updates to Viera Village. Interiors and transfer events added.</div>

Revision 4954
prinnies2g

<div class="markdown_content"><p>Initial proficiencies commit. Reading from combat class XML and generating initial skills, but not gaining exp in combat. Only Aelia's XML using them.</div>

Revision 4955
edwards21

<div class="markdown_content"><p>Various Updates.</div>

Revision 4956
tinne26

<div class="markdown_content"><p>Fiiiiiixxxxxxx</div>

Revision 4957
edwards21

<div class="markdown_content"><p>Update to Mountain Realm questline.</div>

Revision 4958
tinne26

<div class="markdown_content"><p>Scripts update:</p>
<p>- Alter effects should be working, at least most of them.<br>
- Balance should be at least OK now (playable).<br>
- Fixed some other battle bugs, polished everything a bit.</p>
<p>Once Dez and Prinnies go through the testing guide and finish testing scripted events, I think scripts can be pushed to main version. Maybe they could be pushed now, but I would rather have some more testing reports.</div>

Revision 4959
prinnies2g

<div class="markdown_content"><p>Added proficiency system. Characters can learn new skills by repeatedly using a weapon or element. Not yet displayed, but working internally.</div>

Revision 4960
spacebird77

<div class="markdown_content"><p>Quick Fix : Re-install Poison Dagger to Weapons XML</div>

Revision 4961
tinne26

<div class="markdown_content"><p>Scripts update</p>
<p>Fixed many bugs:<br>
- Multiple alter states random bugs.<br>
- Adjusted Lava Elemental INT level.<br>
- Random item bugs when used in battle.<br>
- More random random crashes in battle.</div>

Revision 4962
edwards21

<div class="markdown_content"><p>Update to Mountain Main Quest. More events!</div>

Revision 4963
spacebird77

<div class="markdown_content"><p>Fire Cult Onsen</div>

Revision 4964
spacebird77

<div class="markdown_content"><p>Fire Cult Brothel</div>

Revision 4965
spacebird77

<div class="markdown_content"><p>Ice Cult Brothel update</div>

Revision 4966
edwards21

<div class="markdown_content"><p>Big update to Mountain Realm Main Quest. New scenes added. </p>
<p>New area: Viera Village (limited NPCs at the moment). Fran and Lilja now acquirable. All paths prepped for final quests of the line. Fast Travel point created between Valley of Fog and Viera Village.</div>

Revision 4967
prinnies2g

<div class="markdown_content"><p>Finalized proficiency and skill group system. Bugs are to be expected since it wasn't tested too thoroughly, but should be mostly working. </p>
<p>Proficiency is currently a hidden stat, but just keep using the same weapon or element (for spells) and new skills will be learned on their own.</div>

Revision 4968
prinnies2g

<div class="markdown_content"><p>Added a check for shields in required_weapons? to make shield skills usable.</div>

Revision 4969
edwards21

<div class="markdown_content"><p>Update to Mountain Quest. New dialogue, items, enemies (bosses) and branches.</div>

Revision 4970
tinne26

<div class="markdown_content"><p>More fixes and corrections for scripts before release</p>
<p>- Reduced alter effects animation loop audio effect volume, though there's still the issue that volume is increased with different number of battlers affected.<br>
- Fix for dual wield target smoothing (untested)<br>
- Allowed enemies to use items (untested, if you know about any enemy that uses items, please tell me)<br>
- Fixed unprogrammed enemy escapes (again untested, is a fix for a theory I never confirmed, but new code should be better than previous)<br>
- Disabled move (made it look like it)</div>


Tuesday, December 27, 2016

Revision 4832 - Revision 4901

Part 2 of the updates
Finally second part of long update list done


Revision 4832
Spacebird77

<div class="markdown_content"><p>Fire and Ice cult leader sprites</div>

Revision 4833
tinne26

<div class="markdown_content"><p>Pushing some progress just in case my computer explodes</div>

Revision 4834
tinne26

<div class="markdown_content"><p>Aelia pic fix</div>

Revision 4835
tinne26

<div class="markdown_content"><p>More niji pic fixes</div>

Revision 4836
Spacebird77

<div class="markdown_content"><p>Natasha</div>

Revision 4837
Edwards21

<div class="markdown_content"><p>Some dialogue updates, and starting the process to add Natasha (Fire Emblem) into the game.</div>

Revision 4838
Spacebird77

<div class="markdown_content"><p>Natasha Pics</div>

Revision 4839
Edwards21

<div class="markdown_content"><p>XML additions and changes. Adding Natasha.</div>

Revision 4840
Edwards21

<div class="markdown_content"><p>Update for Tinne.</div>

Revision 4841
Edwards21

<div class="markdown_content"><p>Big update towards the Mountain MC and Natasha.</div>

Revision 4842
tinne26

<div class="markdown_content"><p>Pushing some code progress</div>

Revision 4843
Edwards21

<div class="markdown_content"><p>Item number reservations for Tachi class of weapons. </p>
<p>Tachi list currently copied from Katana, unique list to follow.</div>


Revision 4844
dezxter

<div class="markdown_content"><p>Filled in Drossian South forest with trees in preparation for upcoming quest content.</div>

Revision 4845
Edwards21

<div class="markdown_content"><p>But update to maps. Lots of new button-free transfer events. Mountain, Desert, Northern Fork, and Slums areas now covered. Still a long way from being done.</div>

Revision 4846
Edwards21

<div class="markdown_content"><p>Some work towards the Mountain MQ.</div>

Revision 4847 - Revision 4849
Spacebird77

<div class="markdown_content"><p>Fire Cult Leader</div>

Revision 4850
Edwards21

<div class="markdown_content"><p>More Mountain stuff. </p>
<p>Map reservations, sprite additions, and assorted other stuff.</div>

Revision 4850
Spacebird77

<div class="markdown_content"><p>Hopefully this one works.....</div>

Revision 4851
dezxter

<div class="markdown_content"><p>Forestation of Drossian Forest Central map.</div>

Revision 4852
Edwards21

<div class="markdown_content"><p>Music and other stuff updates.</div>

Revision 4853
dezxter

<div class="markdown_content"><p>Update for Drossian forest central. Added more trees.</div>

Revision 4854
Edwards21

<div class="markdown_content"><p>Music and Text update.</div>

Revision 4855 - Revision 4856
dezxter

<div class="markdown_content"><p>Forestation for Drossian forest North map. </div>

Revision 4857

Edwards21

<div class="markdown_content"><p>The first scenes of the Mountain Main Quest are live!</p>
<p>Own the Mountain Brothel and complete the Mine quest to get started! Special scenes and dialogue as David!</div>

Revision 4858
Edwards21

<div class="markdown_content"><p>Updates to Mountain Realm Main Quest in preparation for further content. Some worldbuilding and MPCs.</div>

Revision 4859
Black_imperator

<div class="markdown_content"><p>fixed a typo in brothel script for masochistic girls</div>

Revision 4860
Black_imperator

<div class="markdown_content"><p>fixed a music issue</div>

Revision 4861
Spacebird77

<div class="markdown_content"><p>Sprites for Mt Realm Quest</div>

Revision 4862
Edwards21

<div class="markdown_content"><p>Reserving Map for Viera Village</div>

Revision 4863
Edwards21

<div class="markdown_content"><p>Organizational update.</p>
<p>Lenna/Faris quest removed! They will be available in the shop until a new quest can be written.</div>

Revision 4864 -Revision 4865
Spacebird77

<div class="markdown_content"><p>Organization update (some renames)</div>
<div class="markdown_content"><p>More maps.</div>

Revision 4866
Spacebird77

<div class="markdown_content"><p>Viera Village take 1</div>


Revision 4867
Spacebird77

<div class="markdown_content"><p>Viera take two</div>

Revision 4868
Spacebird77

<div class="markdown_content"><p>Viera 3</div>

Revision 4869
Spacebird77

<div class="markdown_content"><p>Viera Village</div>

Revision 4870
Spacebird77

<div class="markdown_content"><p>Update to Viera Village</div>

Revision 4871
Edwards21

<div class="markdown_content"><p>Personal folder / future proofing update.</div>

Revision 4872
Edwards21

<div class="markdown_content"><p>Update to Mountain Main Quest. </p>
<p>First section of "Interviews" portion completed!</div>

Revision 4873
Edwards21 

<div class="markdown_content"><p>Map reservation</div>

Revision 4875
Edwards21

<div class="markdown_content"><p>Continued updates, and some renaming for clarity.</div>

Revision 4876
Edwards21

<div class="markdown_content"><p>Update to Mountain Realm questline.</p>
<p>New quest events and new optional sex event for female MCs added.<br>
Boss fight added on Ellie route of Ice Cult event.</div>

Revision 4877 - Revision 4878
Edwards21

<div class="markdown_content"><p>(For prior update as well) Update to City of Deril. Two new maps (South Deril Beach Path 1 and 2). Some early text for Deril Main Quest (quest itself not even remotely available).</div>

Revision 4879
Black_imperator

<div class="markdown_content"><p>fixed an issue with mercenaries not getting rid of sick</div>

Revision 4880
Edwards21

<div class="markdown_content"><p>Update to Mountain quest: Dialogue for Mizore replaced to bring her more in line with original character.</div>

Revision 4881
Edwards21

<div class="markdown_content"><p>Updating cache and debug file because I am an idiot.</div>

Revision 4882
tinne26

<div class="markdown_content"><p>Everything starting to work now.</div>

Revision 4883
Edwards21

<div class="markdown_content"><p>Quest updates!</p>
<p>Update to Mountain Realm Main Quest, Fire Cult event Ellie Version now live.<br>
Fixed an issue with Viper's acquisition in the Desert Main Quest.<br>
Some bugfixes and changes.</div>

Revision 4884
dezxter

<div class="markdown_content"><p>Forestation for Drossian Forest East map.</div>

Revision 4885
Edwards21

<div class="markdown_content"><p>Tileset update.</div>

Revision 4886
tinne26

<div class="markdown_content"><p>Scripts can start to be tested</p>
<p>- Enemies with skills will make the game crash since enemy skills have to be rewritten (actually, written in XML for first time)<br>
- Many actor skills are still missing, have to be rewritten too.<br>
- Menus not directly related to battle have to be tested. They should be fine but many methods have been changed/renamed so some may be missing.<br>
- Many parts need to be rebalanced.<br>
- Battle scripted events need to be tested.</div>

Revision 4887
Edwards21

<div class="markdown_content"><p>Prophets of Veles and Agni hit with Nerf Hammer.</div>

Revision 4888
Edwards21

<div class="markdown_content"><p>More Mountain Main Quest updates!</p>
<p>Non-Ellie version of Fire Cult event completed.</div>

Revision 4889
Edwards21

<div class="markdown_content"><p>Mountain Main Quest update!</p>
<p>"Interviews" quest is complete for all routes! Stay tuned for the next leg of the questline!</div>

Revision 4890
Spacebird77

<div class="markdown_content"><p>Adding preliminary maps for Cult Brothel buildings</div>

Revision 4891
Spacebird77

<div class="markdown_content"><p>Cult Brothel Updates</div>

Revision 4892
Edwards21

<div class="markdown_content"><p>Update to Mountain Realm Main Questline!</p>
<p>The second quest "Scene Investigation" is now live and completable!</div>

Revision 4893
tinne26

<div class="markdown_content"><p>exp gain implemented (first version)</div>

Revision 4894
Edwards21
<div class="markdown_content"><p>Pathing corrections.</div>

Revision 4895
Edwards21

<div class="markdown_content"><p>Minor update in preparation for new Slaves and Free Staff.</div>

Revision 4896
Edwards21

<div class="markdown_content"><p>Characters update!</p>
<p>Fran now has new Dynamic Sprite and equipment.<br>
New Free Staff: Lilja.</div>

Revision 4897
tinne26

<div class="markdown_content"><p>You can start basic testing now. More detailed info in "new skill system" directory.</div>

Revision 4898
tinne26

<div class="markdown_content"><p>Scripts updates</p>
<p>- Fixed some skill merchants bugs<br>
- Fixed random scorpions animation bug</p>
<p>Once all skills are rewritten (60% already done) and battle events have been tested, new scripts can be added to current version.</div>

Revision 4899
Edwards21

<div class="markdown_content"><p>Update to Mountain Quest:</p>
<p>New dungeon: Geograohy Drosian Hexacyclic Tower added! (No treasure or mobs yet)</p>
<p>Fran's Dynamic Sprite now working correctly!</div>

Revision 4900
Edwards21
<div class="markdown_content"><p>Minor update.</div>

Revision 4901
Edwards21

<div class="markdown_content"><p>Potential bugfix for game breaking error during Mountain Quest.</div>

Monday, October 24, 2016

Revision 4752 - Revision 4831

Sorry for the slow update on Revision been busy. Will post them in more then one to catch up.

Revision 4752
Spacebird77

<div class="markdown_content"><p>Temporary fix for Nivalis/Deril Riverboat</div>

Revision 4753
Black_imperator

<div class="markdown_content"><p>new tags for skills xml : </p>
<p><SpDamage>only</SpDamage> if you want a skill to hurt only sp<br>
<SpDamage>both</SpDamage> if you want a skill to hurt sp and hp<br>
<Drain>true</Drain> if you want the skill to heal the user by the amount of damage made.</div>

Revision 4754
Edwards21

<div class="markdown_content"><p>Update to Aelia's skillset.</div>

Revision 4755
Edwards21

<div class="markdown_content"><p>Update adding Aelia's equipment and XML for testing (including to ingame database). </div>

Revision 4756
Spacebird77

<div class="markdown_content"><p>Aeilia Face</div>

Revision 4757
Edwards21

<div class="markdown_content"><p>New Main Character Release!</p>
<p>New Hero, the lancer Aelia. Warning: She's likely to be buggy as hell for a while. Please report all bugs to chat. Some pictures temporary pending new commissions. </div>


Revision 4758
Spacebird77

<div class="markdown_content"><p>resize Aelia pics</div>

Revision 4759
Edwards21

<div class="markdown_content"><p>Aelia's intro added! View the past of the Lancer Hero upon new game.</div>

Revision 4760
Edwards21

<div class="markdown_content"><p>Niji Island and Ocean Main Quest seduce events modified to include Aelia.</div>

Revision 4761
Edwards21

<div class="markdown_content"><p>Slight update to Aelia's intro to make time shifts more clear.</div>

Revision 4762
Edwards21

<div class="markdown_content"><p>Possible fix for Silk Cloak bug</div>

Revision 4763
Spacebird77

<div class="markdown_content"><p>Resized pics</div>

Revision 4764
Edwards21

<div class="markdown_content"><p>Possible bugfix for Niji Island monsters.</div>


Revision 4765
Black_imperator

<div class="markdown_content"><p>quick brothel transfer fix</div>

Revision 4766
Edwards21

<div class="markdown_content"><p>Corrected a potential issue with Bartender seduction sidequest.</div>


Revision 4767
Edwards21

<div class="markdown_content"><p>Some cleanup to existing quests. New dialogue added for Aelia during Desert Main Quest (will not affect quest progress).</div>


Revision 4768
Black_imperator

<div class="markdown_content"><p>Sex Sprites V 0.1</div>

Revision 4769
Spacebird77

<div class="markdown_content"><p>NPC Placements</div>

Revision 4770
tinne26

<div class="markdown_content"><p>Added SkillType tag to skills xml, added traits as xml, removed TRAITS, BACKGROUND_TRAITS, COMBAT_SKILLS and other arrays and added methods to the skill class (is_background_trait?, is_spell?, is_physical_skill?, etc.)</p>
<p>Cache recompiled.</p>
<p>Tested before commiting, but if something seems to break don't hesitate to revert changes. Have to discuss with Blackimp yet, but we may put traits completely editable in xml.</div>

Revision 4771
Edwards21

<div class="markdown_content"><p>Pushing a fix for the Octo quest... maybe. </div>

Revision 4772
tinne26

<div class="markdown_content"><p>Working on xml revision</p>
<p>Lightwister and Edwards: please check the new folder XML_REV and read "planned_work.txt".</p>
<p>Everyone: I moved most unused material to a new folder called old_folders. If any of the main devs (aka admins) wants to save or backup that and delete everything unnecessary, and finish moving the unneeded files to that folder, it would be really great. I know the update will hurt your souls and internet connections, but I had to do it, I'm sorry.</div>

Revision 4773
Spacebird77

<div class="markdown_content"><p>No longer necessary in repository</div>

Revision 4774
Spacebird77

<div class="markdown_content"><p>Random NPC Placements</div>

Revision 4775
Spacebird77

<div class="markdown_content"><p>Cock fight comments</div>


Revision 4776
tinne26

<div class="markdown_content"><p>XML_REV update</p>
<p>Fixed some mistakes, added some ideas.</div>

Revision 4777
tinne26

<div class="markdown_content"><p>Preparing XML revision</p>
<p>Added a lot of comments in code as a reference for what's to come, and started adding some actual code (but still not being used).</div>

Revision 4778
tinne26

<div class="markdown_content"><p>Starting to prepare new Skill classes</div>

Revision 4779
tinne26

<div class="markdown_content"><p>Working on XML_REV</p>
<p>Since we are going to do some important changes, I added some very light backup folders.</p>
<p>Added new ERROR and CONFIG modules into new script.<br>
Added a couple methods normalize and titleize for strings.<br>
Still working on Skills code.</div>

Revision 4780
tinne26

<div class="markdown_content"><p>More XML_REV</p>
<p>Finished templates design and associated classes in code. Once the dev team approves changes, I'll start implementing them. Almost all preparation work is finished.</div>

Revision 4781
tinne26

<div class="markdown_content"><p>Bug Fixes</p>
<p>And there're still some of them left:</p>
<p>(solved) the whip blinding skill doesn't have name => renamed as Blind<br>
(solved) negative gold offerings                   => added quickfix<br>
(solved) mage staff (old) sold in game             => removed from store<br>
(solved) air knife is OP                           => changed price to 50000<br>
(solved) pass tile                                 => solved some issues, but need mapper to end cleanning and fixing tileset bit<br>
(solved) ranch you can get stuck in the attic      => solved too, but untested<br>
(solved) other skill problems ("meteora" as "meteroa", double tap required weapon, ultima description, etc.)<br>
(solved) xml_load and compiled_cache problems</p>
<p>Other reports:<br>
- there are scythes in game, but as of right now, i dont think their skills are accessible<br>
- havent seen a single rapier or rapier skill user yet<br>
    (this has to be checked): Equip / Skill /Tactic / State line 191 def self.get_skill_on_sale(market_id)<br>
- often when equipping a skirt to someone, their undershirt will unequip itself for some reason<br>
- my bulma cannot work anymore, it says always she is with sickness but she is full by several days</div>

Revision 4782
tinne26

<div class="markdown_content"><p>Trying Display.dll quickfix</div>

Revision 4783
tinne26

<div class="markdown_content"><p>XML_REV<br>
Mainly working on the new XML load methods for skills.</div>

Revision 4784
tinne26

<div class="markdown_content"><p>Quick-fix</p>
<p>StandardException => StandardError</div>

Revision 4785
tinne26

<div class="markdown_content"><p>Quick-fix for the quick-fix that didn't solve anything :D</div>

Revision 4786
tinne26

<div class="markdown_content"><p>XML_REV: All preparations complete</p>
<p>Added bypass for Display.dll error.<br>
All new modules completed.<br>
All new classes completed.<br>
All xml loading completed.</p>
<p>Everything untested and commented.<br>
Adding "new skill system" folder: I'll move code here and start testing, xml rewriting and all that soon.</div>

Revision 4787
tinne26

<div class="markdown_content"><p>XML_REV </p>
<p>Added scripts in a separate directory. Currently testing new xml loading. New Battle Skills files can start to be rewritten now, though some code errors (typos mostly) are still expected since system is not completely tested. Traits and Combat Classes are prepared and will be tested soon too.</p>
<p>Added guides for content edition through xml. Please try to check them and give some feedback. New xml templates are already "final versions", but if you still have suggestions, better now than later.</p>
<p>Next step will be complete decoupling and deletion of old system.</div>

Revision 4788
tinne26

<div class="markdown_content"><p>XML_REV</p>
<p>Just pushing some of the progress made so people can start trying to load rewritten xml files.</div>

Revision 4789
Spacebird77

<div class="markdown_content"><p>Correct spelling error, Aelia Niji Seduce series</div>

Revision 4790
tinne26

<div class="markdown_content"><p>Battle Revamp</p>
<p>Solved some random problems:<br>
- Nil names and wrong spaces in actor Names.<br>
- Duplicated skill names.</p>
<p>Added support for what we discussed yesterday with Ed and Black:<br>
- Weapon types now (exist and..) have DamageMix, HitRat, TargetEva and DefPenetration(still need to add those things for each weapon individually, but that's not urgent)<br>
- Skills can apply default weapon damage mix.<br>
(Check combat classes google doc for more info, new table added)</p>
<p>Added many many lists. Check them. From now on (when we add it into the system), everything will have to be updated there.</p>
<p>Added some more examples (rewritten files) to skills .xml files.</div>


Revision 4791
Edwards21

<div class="markdown_content"><p>Changes to Mountain Quest</p>
<p>Fran replaced with Asuna Kagurazaka in mountain quest. Fran temporarily added to slave market pool (she'll be returned to quest status upon her official re-debut). No other changes to quest functionality.</div>


Revision 4792
Spacebird77

<div class="markdown_content"><p>add Sgt Alexander</div>

Revision 4793
Edwards21

<div class="markdown_content"><p>Update to starting linup in preparation for Mountain Realm main quest.</div>


Revision 4794
Edwards21

<div class="markdown_content"><p>Minor fix to a few quests.</p>
<p>Slaver no longer refers to Asuna (formerly Fran) as a "rabbit."</p>
<p>Possible audio fix in Aaralon's intro.</div>


Revision 4795
tinne26

<div class="markdown_content"><p>Pushing MC xml templates for Ed</div>

Revision 4796
Edwards21

<div class="markdown_content"><p>Administrata regarding PC Classes</div>


Revision 4797
Edwards21

<div class="markdown_content"><p>New animations in preparation for Maya's unique combat class.</div>

Revision 4798
Edwards21

<div class="markdown_content"><p>Animations for David's skillset.</div>

Revision 4799
Edwards21

<div class="markdown_content"><p>Music update for Mountain Main Quest.</div>

Revision 4800
Edwards21

<div class="markdown_content"><p>Updated music plot for Mountain Realm.</div>

Revision 4801
Edwards21

<div class="markdown_content"><p>New dungeon map: Governor's Manse!</p>
<p>Currently explorable with working geography, however, no entry/questing/decorations at this time.</div>


Revision 4802
tinne26

<div class="markdown_content"><p>Adding NonCombat classes</p>
<p>Some girls were missing any combat class, included NonCombat class, so I added that. If you want to add proper combat classes, feel free to do it yourselves. Girl (and some other things) list:</p>
<p>mizuki himeji, r dorothy wayneright, levy mcgarden, penelo, meyrin hawke, charlotte dunois, houki shinonono, huang lingyin, laura bodewig, yamada maya, nico robin, ghost, pirate, snowball fighter, aisha clanclan, elizabeth, moka akashiya, ibis douglas, kusuha mizuha, lamia loveless, latooni subbota, seolla schweizer, ishizu ishtar</div>

Revision 4803
Edwards21

<div class="markdown_content"><p>Update to Mountain Realm, MR Governor's Manse (Exterior) and MR Governor's Manse (Interior)</div>

Revision 4804
tinne26

<div class="markdown_content"><p>Fix</div>

Revision 4805
Edwards21

<div class="markdown_content"><p>Map and Tileset updates for Mountain Realm.</div>

Revision 4806
Edwards21

<div class="markdown_content"><p>New dungeon added: Valley of Fog. </p>
<p>Geography is explorable, but currently unpopulated.</div>


Revision 4807 - Revision 4808
Edwards21

<div class="markdown_content"><p>Updates to Mountain Realm!</p>
<p>Changed MR Pathing so transitions between areas no longer require a button press.</p>
<p>Linked Valley of Fog to overworld - go north of Aerith's place to explore it. NOTE: No encounters, treasure, or really any point other than to look around at the moment.</div>


Revision 4809
Spacebird77

<div class="markdown_content"><p>Map Reserved for Valley of Fog Safehouse</div>

Revision 4810
Spacebird77

<div class="markdown_content"><p>Dros Eisley First Draft</div>

Revision 4811
Edwards21

<div class="markdown_content"><p>Continued work on Drosian Forest maps.</div>

Revision 4812
Edwards21

<div class="markdown_content"><p>Continued progress on Drosian Forest maps</div>

Revision 4813
Edwards21

<div class="markdown_content"><p>Another Drosian Forest update.</div>

Revision 4814
Edwards21

<div class="markdown_content"><p>Final dungeon map for Mountain Realm: Volcano's Heart!</div>


Revision 4815
Edwards21

<div class="markdown_content"><p>Update to Desert Main Quest to add scenes for Aelia being party leader.</div>

Revision 4816
Edwards21

<div class="markdown_content"><p>Continued updates on Aelia's Desert MQ.</p>
<p>NOTE: Quest is currently not completable! Work will be ongoing!</div>


Revision 4817
tinne26

<div class="markdown_content"><p>Temporary fix for element rates</div>

Revision 4818
Edwards21

<div class="markdown_content"><p>Map reservation for continued updates.</div>

Revision 4819
Edwards21

<div class="markdown_content"><p>Continued progress on Aelia version of Desert Main Quest.</p>
<p>Her side-plotline has now been re-integrated into the main plot. However, at the moment that means that certain events and characters don't quite line up. Don't worry, we're fixing that. But for now, the questline is at least completable.</div>

Revision 4820
Edwards21

<div class="markdown_content"><p>Continued update on Aelia variation of the Desert MQ.</p>
<p>Scene with Farrad before Mummy Cave now makes sense.</div>

Revision 4821
Edwards21

<div class="markdown_content"><p>More updates to Aelia's Desert MQ variant!</div>

Revision 4822 - Revision 4823
Edwards21

<div class="markdown_content"><p>Continued update to the Aelia version of the Desert Main Quest.</div>


Revision 4824
Edwards21

<div class="markdown_content"><p>Final content update for Aelia's Desert Main Quest Variant! </p>
<p>All conversations and branches now accounted for. Please report any bugs to the chat!</div>


Revision 4825
Edwards21

<div class="markdown_content"><p>Attempted fix on non-Aelia Ishizu quest.</div>


Revision 4826
Edwards21

<div class="markdown_content"><p>Another attempt at Ishizu fix.</div>


Revision 4827
Edwards21

<div class="markdown_content"><p>Closing a plot hole.</div>


Revision 4828
tinne26

<div class="markdown_content"><p>Arune Cheff quick-fix</div>

Revision 4829
Edwards21

<div class="markdown_content"><p>Some bugfixes.</p>
<p>Ishizu properly acquirable again.<br>
Some typos in dialogue corrected.</div>

Revision 4830
Edwards21

<div class="markdown_content"><p>More bugfixes. </div>

Revision 4831
Edwards21

<div class="markdown_content"><p>More bugfixes! Fixing a minor issue with Niji Island.</div>