Monday, October 24, 2016

Revision 4752 - Revision 4831

Sorry for the slow update on Revision been busy. Will post them in more then one to catch up.

Revision 4752
Spacebird77

<div class="markdown_content"><p>Temporary fix for Nivalis/Deril Riverboat</div>

Revision 4753
Black_imperator

<div class="markdown_content"><p>new tags for skills xml : </p>
<p><SpDamage>only</SpDamage> if you want a skill to hurt only sp<br>
<SpDamage>both</SpDamage> if you want a skill to hurt sp and hp<br>
<Drain>true</Drain> if you want the skill to heal the user by the amount of damage made.</div>

Revision 4754
Edwards21

<div class="markdown_content"><p>Update to Aelia's skillset.</div>

Revision 4755
Edwards21

<div class="markdown_content"><p>Update adding Aelia's equipment and XML for testing (including to ingame database). </div>

Revision 4756
Spacebird77

<div class="markdown_content"><p>Aeilia Face</div>

Revision 4757
Edwards21

<div class="markdown_content"><p>New Main Character Release!</p>
<p>New Hero, the lancer Aelia. Warning: She's likely to be buggy as hell for a while. Please report all bugs to chat. Some pictures temporary pending new commissions. </div>


Revision 4758
Spacebird77

<div class="markdown_content"><p>resize Aelia pics</div>

Revision 4759
Edwards21

<div class="markdown_content"><p>Aelia's intro added! View the past of the Lancer Hero upon new game.</div>

Revision 4760
Edwards21

<div class="markdown_content"><p>Niji Island and Ocean Main Quest seduce events modified to include Aelia.</div>

Revision 4761
Edwards21

<div class="markdown_content"><p>Slight update to Aelia's intro to make time shifts more clear.</div>

Revision 4762
Edwards21

<div class="markdown_content"><p>Possible fix for Silk Cloak bug</div>

Revision 4763
Spacebird77

<div class="markdown_content"><p>Resized pics</div>

Revision 4764
Edwards21

<div class="markdown_content"><p>Possible bugfix for Niji Island monsters.</div>


Revision 4765
Black_imperator

<div class="markdown_content"><p>quick brothel transfer fix</div>

Revision 4766
Edwards21

<div class="markdown_content"><p>Corrected a potential issue with Bartender seduction sidequest.</div>


Revision 4767
Edwards21

<div class="markdown_content"><p>Some cleanup to existing quests. New dialogue added for Aelia during Desert Main Quest (will not affect quest progress).</div>


Revision 4768
Black_imperator

<div class="markdown_content"><p>Sex Sprites V 0.1</div>

Revision 4769
Spacebird77

<div class="markdown_content"><p>NPC Placements</div>

Revision 4770
tinne26

<div class="markdown_content"><p>Added SkillType tag to skills xml, added traits as xml, removed TRAITS, BACKGROUND_TRAITS, COMBAT_SKILLS and other arrays and added methods to the skill class (is_background_trait?, is_spell?, is_physical_skill?, etc.)</p>
<p>Cache recompiled.</p>
<p>Tested before commiting, but if something seems to break don't hesitate to revert changes. Have to discuss with Blackimp yet, but we may put traits completely editable in xml.</div>

Revision 4771
Edwards21

<div class="markdown_content"><p>Pushing a fix for the Octo quest... maybe. </div>

Revision 4772
tinne26

<div class="markdown_content"><p>Working on xml revision</p>
<p>Lightwister and Edwards: please check the new folder XML_REV and read "planned_work.txt".</p>
<p>Everyone: I moved most unused material to a new folder called old_folders. If any of the main devs (aka admins) wants to save or backup that and delete everything unnecessary, and finish moving the unneeded files to that folder, it would be really great. I know the update will hurt your souls and internet connections, but I had to do it, I'm sorry.</div>

Revision 4773
Spacebird77

<div class="markdown_content"><p>No longer necessary in repository</div>

Revision 4774
Spacebird77

<div class="markdown_content"><p>Random NPC Placements</div>

Revision 4775
Spacebird77

<div class="markdown_content"><p>Cock fight comments</div>


Revision 4776
tinne26

<div class="markdown_content"><p>XML_REV update</p>
<p>Fixed some mistakes, added some ideas.</div>

Revision 4777
tinne26

<div class="markdown_content"><p>Preparing XML revision</p>
<p>Added a lot of comments in code as a reference for what's to come, and started adding some actual code (but still not being used).</div>

Revision 4778
tinne26

<div class="markdown_content"><p>Starting to prepare new Skill classes</div>

Revision 4779
tinne26

<div class="markdown_content"><p>Working on XML_REV</p>
<p>Since we are going to do some important changes, I added some very light backup folders.</p>
<p>Added new ERROR and CONFIG modules into new script.<br>
Added a couple methods normalize and titleize for strings.<br>
Still working on Skills code.</div>

Revision 4780
tinne26

<div class="markdown_content"><p>More XML_REV</p>
<p>Finished templates design and associated classes in code. Once the dev team approves changes, I'll start implementing them. Almost all preparation work is finished.</div>

Revision 4781
tinne26

<div class="markdown_content"><p>Bug Fixes</p>
<p>And there're still some of them left:</p>
<p>(solved) the whip blinding skill doesn't have name => renamed as Blind<br>
(solved) negative gold offerings                   => added quickfix<br>
(solved) mage staff (old) sold in game             => removed from store<br>
(solved) air knife is OP                           => changed price to 50000<br>
(solved) pass tile                                 => solved some issues, but need mapper to end cleanning and fixing tileset bit<br>
(solved) ranch you can get stuck in the attic      => solved too, but untested<br>
(solved) other skill problems ("meteora" as "meteroa", double tap required weapon, ultima description, etc.)<br>
(solved) xml_load and compiled_cache problems</p>
<p>Other reports:<br>
- there are scythes in game, but as of right now, i dont think their skills are accessible<br>
- havent seen a single rapier or rapier skill user yet<br>
    (this has to be checked): Equip / Skill /Tactic / State line 191 def self.get_skill_on_sale(market_id)<br>
- often when equipping a skirt to someone, their undershirt will unequip itself for some reason<br>
- my bulma cannot work anymore, it says always she is with sickness but she is full by several days</div>

Revision 4782
tinne26

<div class="markdown_content"><p>Trying Display.dll quickfix</div>

Revision 4783
tinne26

<div class="markdown_content"><p>XML_REV<br>
Mainly working on the new XML load methods for skills.</div>

Revision 4784
tinne26

<div class="markdown_content"><p>Quick-fix</p>
<p>StandardException => StandardError</div>

Revision 4785
tinne26

<div class="markdown_content"><p>Quick-fix for the quick-fix that didn't solve anything :D</div>

Revision 4786
tinne26

<div class="markdown_content"><p>XML_REV: All preparations complete</p>
<p>Added bypass for Display.dll error.<br>
All new modules completed.<br>
All new classes completed.<br>
All xml loading completed.</p>
<p>Everything untested and commented.<br>
Adding "new skill system" folder: I'll move code here and start testing, xml rewriting and all that soon.</div>

Revision 4787
tinne26

<div class="markdown_content"><p>XML_REV </p>
<p>Added scripts in a separate directory. Currently testing new xml loading. New Battle Skills files can start to be rewritten now, though some code errors (typos mostly) are still expected since system is not completely tested. Traits and Combat Classes are prepared and will be tested soon too.</p>
<p>Added guides for content edition through xml. Please try to check them and give some feedback. New xml templates are already "final versions", but if you still have suggestions, better now than later.</p>
<p>Next step will be complete decoupling and deletion of old system.</div>

Revision 4788
tinne26

<div class="markdown_content"><p>XML_REV</p>
<p>Just pushing some of the progress made so people can start trying to load rewritten xml files.</div>

Revision 4789
Spacebird77

<div class="markdown_content"><p>Correct spelling error, Aelia Niji Seduce series</div>

Revision 4790
tinne26

<div class="markdown_content"><p>Battle Revamp</p>
<p>Solved some random problems:<br>
- Nil names and wrong spaces in actor Names.<br>
- Duplicated skill names.</p>
<p>Added support for what we discussed yesterday with Ed and Black:<br>
- Weapon types now (exist and..) have DamageMix, HitRat, TargetEva and DefPenetration(still need to add those things for each weapon individually, but that's not urgent)<br>
- Skills can apply default weapon damage mix.<br>
(Check combat classes google doc for more info, new table added)</p>
<p>Added many many lists. Check them. From now on (when we add it into the system), everything will have to be updated there.</p>
<p>Added some more examples (rewritten files) to skills .xml files.</div>


Revision 4791
Edwards21

<div class="markdown_content"><p>Changes to Mountain Quest</p>
<p>Fran replaced with Asuna Kagurazaka in mountain quest. Fran temporarily added to slave market pool (she'll be returned to quest status upon her official re-debut). No other changes to quest functionality.</div>


Revision 4792
Spacebird77

<div class="markdown_content"><p>add Sgt Alexander</div>

Revision 4793
Edwards21

<div class="markdown_content"><p>Update to starting linup in preparation for Mountain Realm main quest.</div>


Revision 4794
Edwards21

<div class="markdown_content"><p>Minor fix to a few quests.</p>
<p>Slaver no longer refers to Asuna (formerly Fran) as a "rabbit."</p>
<p>Possible audio fix in Aaralon's intro.</div>


Revision 4795
tinne26

<div class="markdown_content"><p>Pushing MC xml templates for Ed</div>

Revision 4796
Edwards21

<div class="markdown_content"><p>Administrata regarding PC Classes</div>


Revision 4797
Edwards21

<div class="markdown_content"><p>New animations in preparation for Maya's unique combat class.</div>

Revision 4798
Edwards21

<div class="markdown_content"><p>Animations for David's skillset.</div>

Revision 4799
Edwards21

<div class="markdown_content"><p>Music update for Mountain Main Quest.</div>

Revision 4800
Edwards21

<div class="markdown_content"><p>Updated music plot for Mountain Realm.</div>

Revision 4801
Edwards21

<div class="markdown_content"><p>New dungeon map: Governor's Manse!</p>
<p>Currently explorable with working geography, however, no entry/questing/decorations at this time.</div>


Revision 4802
tinne26

<div class="markdown_content"><p>Adding NonCombat classes</p>
<p>Some girls were missing any combat class, included NonCombat class, so I added that. If you want to add proper combat classes, feel free to do it yourselves. Girl (and some other things) list:</p>
<p>mizuki himeji, r dorothy wayneright, levy mcgarden, penelo, meyrin hawke, charlotte dunois, houki shinonono, huang lingyin, laura bodewig, yamada maya, nico robin, ghost, pirate, snowball fighter, aisha clanclan, elizabeth, moka akashiya, ibis douglas, kusuha mizuha, lamia loveless, latooni subbota, seolla schweizer, ishizu ishtar</div>

Revision 4803
Edwards21

<div class="markdown_content"><p>Update to Mountain Realm, MR Governor's Manse (Exterior) and MR Governor's Manse (Interior)</div>

Revision 4804
tinne26

<div class="markdown_content"><p>Fix</div>

Revision 4805
Edwards21

<div class="markdown_content"><p>Map and Tileset updates for Mountain Realm.</div>

Revision 4806
Edwards21

<div class="markdown_content"><p>New dungeon added: Valley of Fog. </p>
<p>Geography is explorable, but currently unpopulated.</div>


Revision 4807 - Revision 4808
Edwards21

<div class="markdown_content"><p>Updates to Mountain Realm!</p>
<p>Changed MR Pathing so transitions between areas no longer require a button press.</p>
<p>Linked Valley of Fog to overworld - go north of Aerith's place to explore it. NOTE: No encounters, treasure, or really any point other than to look around at the moment.</div>


Revision 4809
Spacebird77

<div class="markdown_content"><p>Map Reserved for Valley of Fog Safehouse</div>

Revision 4810
Spacebird77

<div class="markdown_content"><p>Dros Eisley First Draft</div>

Revision 4811
Edwards21

<div class="markdown_content"><p>Continued work on Drosian Forest maps.</div>

Revision 4812
Edwards21

<div class="markdown_content"><p>Continued progress on Drosian Forest maps</div>

Revision 4813
Edwards21

<div class="markdown_content"><p>Another Drosian Forest update.</div>

Revision 4814
Edwards21

<div class="markdown_content"><p>Final dungeon map for Mountain Realm: Volcano's Heart!</div>


Revision 4815
Edwards21

<div class="markdown_content"><p>Update to Desert Main Quest to add scenes for Aelia being party leader.</div>

Revision 4816
Edwards21

<div class="markdown_content"><p>Continued updates on Aelia's Desert MQ.</p>
<p>NOTE: Quest is currently not completable! Work will be ongoing!</div>


Revision 4817
tinne26

<div class="markdown_content"><p>Temporary fix for element rates</div>

Revision 4818
Edwards21

<div class="markdown_content"><p>Map reservation for continued updates.</div>

Revision 4819
Edwards21

<div class="markdown_content"><p>Continued progress on Aelia version of Desert Main Quest.</p>
<p>Her side-plotline has now been re-integrated into the main plot. However, at the moment that means that certain events and characters don't quite line up. Don't worry, we're fixing that. But for now, the questline is at least completable.</div>

Revision 4820
Edwards21

<div class="markdown_content"><p>Continued update on Aelia variation of the Desert MQ.</p>
<p>Scene with Farrad before Mummy Cave now makes sense.</div>

Revision 4821
Edwards21

<div class="markdown_content"><p>More updates to Aelia's Desert MQ variant!</div>

Revision 4822 - Revision 4823
Edwards21

<div class="markdown_content"><p>Continued update to the Aelia version of the Desert Main Quest.</div>


Revision 4824
Edwards21

<div class="markdown_content"><p>Final content update for Aelia's Desert Main Quest Variant! </p>
<p>All conversations and branches now accounted for. Please report any bugs to the chat!</div>


Revision 4825
Edwards21

<div class="markdown_content"><p>Attempted fix on non-Aelia Ishizu quest.</div>


Revision 4826
Edwards21

<div class="markdown_content"><p>Another attempt at Ishizu fix.</div>


Revision 4827
Edwards21

<div class="markdown_content"><p>Closing a plot hole.</div>


Revision 4828
tinne26

<div class="markdown_content"><p>Arune Cheff quick-fix</div>

Revision 4829
Edwards21

<div class="markdown_content"><p>Some bugfixes.</p>
<p>Ishizu properly acquirable again.<br>
Some typos in dialogue corrected.</div>

Revision 4830
Edwards21

<div class="markdown_content"><p>More bugfixes. </div>

Revision 4831
Edwards21

<div class="markdown_content"><p>More bugfixes! Fixing a minor issue with Niji Island.</div>