Monday, June 22, 2015

Revision 4209 Revision 4216

Revision 4209
Edwards 21:

<div class="markdown_content"><p>Ladies and Gentlemen, this is the big one.</p>
<p>New questline: Niji Island and the Poison Scroll.<br>
New area: Niji Island, Niji Island Tower, Niji Island Grotto<br>
New bosses: Updated Ayane boss fight to account for poisoned needle. Added bosses for Niji Island starter quests.<br>
New Music: Updated Kasumi boss fight music</p>
<p>Known bugs: There was a sound issue in the Niji Tower Basement, music removed for the time being.<br>
Certain encounter at the end of the Niji questline not yet imnplemented, that's next. Placeholder dialogue currently in play.<br>
If you have COMPLETED the Ayane and Kasumi questline, you will not be able to utilize the scroll after the fact. <br>
Niji Island could still use some fleshing out. Expect visual and technical updates to follow.</p>
<p>Sorry this took so long, everyone, but I'm damn glad to have it live! Good luck!</div>

Revision 4210
Lillibilli: 

<div class="markdown_content"><p>Removed the old Scroll of Antidotes, only way to get it is now the new Niji quest.</div>

Revision 4211
Lillibilli:

<div class="markdown_content"><p>Fixed bugged ladder that was preventing access to the new Niji quest.</div>

Revision 4212
Lillibilli:

<div class="markdown_content"><p>Cleaned up a few Island houses maps.</div>

Revision 4213
Lillibilli: 

<div class="markdown_content"><p>Fixed a couple of houses shifting the view unnecessarily in the slums.</div>

Revision 4214
Lillibilli: 

<div class="markdown_content"><p>Fixed Vigor and Morale bars coloring with invalid values. (Fixes just bought lolis having strange vigor bar colors)</div>

Revision 4215
Lillibilli:

<div class="markdown_content"><p>Added normalization of actors vigor and morale to their supposed maximum at game start.</div>

Revision 4216
Lillibilli:

<div class="markdown_content"><p>(Revamp script)<br>
Fixed crash in get_girl_list method's loop when computing with the empty slots in the brothel girl list.</div>

Monday, June 15, 2015

Revision 4202 - Revision 4208

Revision 4202
Black_imperator:
future revamp : added sick handling, and set up the hashes for trait and battle class variation on girl price.

Revision 4203
Lillibilli:
Fixed assignment to battle party to not remove girls from the brothel.
Updated various brothel methods to make a girl unavailable for work if she is in the battle party.
Removed stop_working method compatibility fix has it was messing up the arguments unnecessarily. (old calls to method have been eliminated or updated with proper arguments)
Minor improvement to the handle_secondary_works method to use the get_all_available_workers method instead of looping through the rooms.
Removed old unused states from the sign in exception list of states to not remove.

Revision 4204
Lillibilli:
Unreleased WIP Quest: Niji island
- Added locked door in the basement

Revision 4205
Dearkheart8500:
Two Horns Cave added [needs to be worked on before playable]

Revision 4206
Lillibilli:
Shifted a map to another id

Revision 4207
Edwards21:
Progress on Niji island has stalled due to some coding insanity with the original Ayane and Kasumi quest. Putting in a temp upload so new map doesn't get overwritten.

Revision 4208
Lillibilli:
Added a few traits in preparation for the revamp. (does not affect gameplay at this time.)

(Revamp Script)
Rewriten get_girl_list method to be in line with the revamp stuff, mercs and players now need the job traits to be assigned to specific jobs.
Added job traits needed for assignment to job hashes in database under the key :free_staff_trait. 

Thursday, June 11, 2015

Revision 4199 - Revision 4201

Revision 4199
Edwards21: 
Minor music update. Edited Raging Mohawk (Deril) boss music. 

Revision 4200
Lillibilli:
Added idle dialogue to npcs in the slums guard barracks and crossroad guardhouse.
Removed a few unused maps and removed the IDs from the climate script.

Revision 4201
Lillibilli:
Fixed slums barracks dialogue and movement to avoid potential crashes.
Fixed Nivalis inn to detract gold and skip the day when choosing to stay.
Fixed time skipping to a specific hour method to skip to the next day if the hour specified is the same as the current hour.
Debug test cave in the desert is now only accessible in debug mode.