Monday, May 11, 2015

Revision 4142 - Revision 4148

Revision 4142
drdrak:
fixed an error with the message that came up when adding an exhausted actor to the battle party (referenced actor.girl?, but there was no girl? method, so changed to check actor.girl member instead)

Revision 4143
Edwards21: 
Continued updates to Niji Island. New area added. New subboss added. Music added. Continued progress on quest events. Close to release!

Revision 4144
Lillibilli: 
Revision 4140 reintroduced some bugs into the script file, script has been reverted to the one from revision 4137 and updated with the correct changes from 4140.
Revisions 4141 to 4143 changes not yet merged.

Revision 4145
drdrak: 
BUGFIX: When trying to move an exhausted actor to the battle party, an error would generate and the "he" pronoun would be used regardless of gender.
Solution: actor.girl? replaced with actor.girl (no ?)

Implemented the Onliners XML. Changes Include:
Added the flag translation hashes to the bottom of the database script.
Brought the Array.sample method to Current_Version (from future_revamp)
Added Array.add_unique (adds an element to the array if not already present, returns index where found or added)
Added the Set class to the library
added Set.sample to the Set class

in ##module DB_TEXT #TEXT METHODS LIBRARY
Removed self.get_sleep_text(actor)
Removed self.db_girl_text(actor)
These are replaced by the xml data and are no longer needed

Added Class Oneliner to the library
Added the global method get_oneliner_response(actor,oneliner_list=$data_oneliners) to the Library

Added load_xml_oneliners, and load_oneliner(text) to the import script to import Oneliner data from the xml

Replaced the Game_Actor.get_text function to use the new oneliner data.

Revision 4146
Lillibilli: 
Removed Weapon Master class from the list of buyable skills.

Added improved SP calculations for the remaining classes: (this will only apply to new games, old savegames will still use 100% Intelligence for those classes)
Red Mage - 50% Strength, 50% Intelligence
Shinigami - 50% Strength, 50% Constitution
Arrancar - 50% Strength, 50% Constitution
SeeD - 50% Strength, 50% Agility
Trainer - 100% Charisma
Magic Girl - 70% Intelligence, 30% Charisma
Succubus - 70% Sex, 30% Charisma
Unrelated Link - 30% Strength, 70% Agility
Duelist - 30% Strength, 70% Agility
Desert warrior - 50% Strength, 50% Agility
Elemental Lord - 34% Strength, 33% Agility, 33% Intelligence
Sword-User - 100% Strength
Katana-User - 100% Strength
Shield-User - 100% Constitution
Axe-User - 100% Strength
Great Sword-User - 100% Strength
Great Axe-User - 100% Strength
Spear-User - 50% Strength, 50% Agility
Dagger-User - 100% Agility
Hammer-User - 100% Strength
Bow-User - 70% Agility, 30% Strength
Whip-User - 100% Agility
Fist-User - 70% Agility, 30% Strength
Firearm-User - 100% Agility
Rapier-User - 100% Agility
Scythe-User - 100% Agility

Revision 4147
Lillibilli:
Fixed Vulture egg not despawning during the desert eggs hunt quest.

Revision 4148
Lillibilli:
(Revamp script)
Fixed variable name in generate_available_pasttimes method.
Added log for guards.

Missing from the log: Pasttimes and Player.

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